{"id":763,"date":"2011-10-20T22:26:10","date_gmt":"2011-10-21T02:26:10","guid":{"rendered":"http:\/\/alexlemke.com\/wordpress\/?p=763"},"modified":"2012-06-22T09:35:35","modified_gmt":"2012-06-22T13:35:35","slug":"nutty-and-the-buttercream-package","status":"publish","type":"post","link":"http:\/\/alexlemke.com\/wordpress\/nutty-and-the-buttercream-package\/","title":{"rendered":"Nutty and the Buttercream Package"},"content":{"rendered":"<p><strong>Nutty and the Buttercream Package<\/strong> was a two week rapid prototype. I was the only programmer on a team of five people. Sadly the project was over-scoped and the game didn&#8217;t get the amount of polish that it really needed.<\/p>\n<p>The game was a strategic real time game where the player controlled three units and were tasked with sneaking to a set location. I generated a path-node system by sampling the terrain and used that as the basis for the navigation AI and the enemy AI.<\/p>\n<p><a href=\"http:\/\/alexlemke.com\/wordpress\/wp-content\/uploads\/2012\/05\/Nutty1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-764\" title=\"Nutty1\" src=\"http:\/\/alexlemke.com\/wordpress\/wp-content\/uploads\/2012\/05\/Nutty1-1024x627.png\" alt=\"\" width=\"620\" height=\"379\" srcset=\"http:\/\/alexlemke.com\/wordpress\/wp-content\/uploads\/2012\/05\/Nutty1-1024x627.png 1024w, http:\/\/alexlemke.com\/wordpress\/wp-content\/uploads\/2012\/05\/Nutty1-300x183.png 300w, http:\/\/alexlemke.com\/wordpress\/wp-content\/uploads\/2012\/05\/Nutty1.png 1039w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nutty and the Buttercream Package was a two week rapid prototype. I was the only programmer on a team of five people. Sadly the project was over-scoped and the game didn&#8217;t get the amount of polish that it really needed. The game was a strategic real time game where the player controlled three units and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[53,33,51,39],"tags":[47],"class_list":["post-763","post","type-post","status-publish","format-standard","hentry","category-ai","category-csharp","category-rapid-prototyping-projects","category-unity-game-engine","tag-unity"],"_links":{"self":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/763","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/comments?post=763"}],"version-history":[{"count":15,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/763\/revisions"}],"predecessor-version":[{"id":774,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/763\/revisions\/774"}],"wp:attachment":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/media?parent=763"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/categories?post=763"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/tags?post=763"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}