{"id":865,"date":"2012-06-07T13:40:30","date_gmt":"2012-06-07T17:40:30","guid":{"rendered":"http:\/\/alexlemke.com\/wordpress\/?p=865"},"modified":"2012-10-09T00:21:09","modified_gmt":"2012-10-09T04:21:09","slug":"cpp-game-engine","status":"publish","type":"post","link":"http:\/\/alexlemke.com\/wordpress\/cpp-game-engine\/","title":{"rendered":"FIEA C++ Game Engine"},"content":{"rendered":"<p>The main task for a programmer over the course the second semester at FIEA is to create a flexible cross platform game engine. This project was the largest code base I have ever created by myself and it encompasses many game engine concepts such as<\/p>\n<ul>\n<li>The creation of entities and actions through a basic XML scripting system.<\/li>\n<li>A custom event system.<\/li>\n<li>A custom RTTI system.<\/li>\n<li>Custom Containers &#8211; Lists, Vector, Hashmap, Stack.<\/li>\n<li>A&nbsp;flexible&nbsp;datum and table system where everything is a table.<\/li>\n<li>CXXTest unit tests for all classes and systems.<\/li>\n<li>Cross platform support for PC (Direct X and OpenGl) and original XBOX.<\/li>\n<\/ul>\n<div>The project was done in Visual Studio 2003 since the XBOX XDK is only supported by Visual Studio 2003.<\/div>\n<div>&nbsp;<\/div>\n<div><a href=\"http:\/\/www.alexlemke.com\/CustomGameEngines\/FieaGameEngine.zip\">Source<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>The main task for a programmer over the course the second semester at FIEA is to create a flexible cross platform game engine. This project was the largest code base I have ever created by myself and it encompasses many game engine concepts such as The creation of entities and actions through a basic XML [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[34,43,48],"tags":[],"class_list":["post-865","post","type-post","status-publish","format-standard","hentry","category-cplusplus","category-game-engine-architecture","category-game-engines"],"_links":{"self":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/865","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/comments?post=865"}],"version-history":[{"count":17,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/865\/revisions"}],"predecessor-version":[{"id":1006,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/posts\/865\/revisions\/1006"}],"wp:attachment":[{"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/media?parent=865"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/categories?post=865"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/alexlemke.com\/wordpress\/wp-json\/wp\/v2\/tags?post=865"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}