Alex Lemke

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Bump Mapping and Parallax Mapping

A few more shaders. Here we have expanded the previous lighting shaders so that all three types of lights (directional, point and spot) are all working together.  We also have a comparison shot of regular bump mapping and parrallax mapping.

Multiple Lights with Blinn-Phong

Multiple Lights

Bump Mapping and Parallax Mapping

Parallax mapping is similar to bump maping but it uses a height map to offset the texture coordinates giving it a slightly more realistic look to it a tight viewing angles.  Bump mapping is on the left and parallax mapping is on the right.

Multiple Lights Shader

Multiple Lights with Blinn Phong Shader

Bump Mapping Shader

Parallax Mapping Shader

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