Alex Lemke

My Online Portfolio

C#

Porting Recast into the Havok Vision Engine

One of my tasks for the game Plushy Knight was solving the AI issues with navigating the environment.

I solved this task by porting the open source navigation mesh system Recast into the Havok Vision Engine.

Recast is a very popular open …

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Tron – Purge Wars

Tron – Purge Wars was a rapid prototyping student project built using XNA.

The game is a four player split screen game where player’s fly light jets.  Players score points by shooting another player down or if someone crashes into their ribbon. …

Nutty and the Buttercream Package

Nutty and the Buttercream Package was a two week rapid prototype. I was the only programmer on a team of five people. Sadly the project was over-scoped and the game didn’t get the amount of polish that it really needed.…