Alex Lemke

My Online Portfolio

AI

Porting Recast into the Havok Vision Engine

One of my tasks for the game Plushy Knight was solving the AI issues with navigating the environment.

I solved this task by porting the open source navigation mesh system Recast into the Havok Vision Engine.

Recast is a very popular open …

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Nutty and the Buttercream Package

Nutty and the Buttercream Package was a two week rapid prototype. I was the only programmer on a team of five people. Sadly the project was over-scoped and the game didn’t get the amount of polish that it really needed.…