C#
Porting Recast into the Havok Vision Engine
One of my tasks for the game Plushy Knight was solving the AI issues with navigating the environment.
I solved this task by porting the open source navigation mesh system Recast into the Havok Vision Engine.
Recast is a very popular open …
Tron – Purge Wars
Tron – Purge Wars was a rapid prototyping student project built using XNA.
The game is a four player split screen game where player’s fly light jets. Players score points by shooting another player down or if someone crashes into their ribbon. …
Nutty and the Buttercream Package
Nutty and the Buttercream Package was a two week rapid prototype. I was the only programmer on a team of five people. Sadly the project was over-scoped and the game didn’t get the amount of polish that it really needed.…